This modeling and animation wizard creates radial waves on any Animation Master model. It can automatically create sequences with any duration and number of keyframes. With Wave Machine you can create neat liquid effects and also animate objects.
Key Features:
Creates radial waves in any geometry, and applied in any of the 3D main planes (top, front and side).
Displays real-time on screen feedback.
Automatically detects modeling / animation / pose mode. Can be used to distort the model or to create keyframes in an action, choreography or pose.
Settings include: center location, wave length, height, inner and outer radius including falloff, and wave cycles.
The Animation Wizard feature creates sequences with the specified duration and number of keyframes, based on Start and End sets of parameters.
Animations can be created in actions and then overlapped in a choreography for nice, natural effects.
Wave Machine samples
The demo version is limited to models with up to 64 CP stacks. It may seem little, but you can do some cool animations with it. Follow these mini-tutorials (models included).
To install, download wavemachine.hxt from the link below and put the file into the HXT folder of your Animation Master installation.
Open Animation Master. Open or create any model, or can create a grid using the Grid Wizard.
Select the control points you want to apply the plug in on, and open the plugin by right-clicking on the selection and selecting plug-ins->Wizards->Wave Machine.
A registration window will open asking for a registration key. You can also try Wave Machine by clicking on "Demo". The demo will work in any model with less than 100 control point stacks (The equivalent to a 10x10 grid).
The Wave Machine dialog will now open. Set the parameters you want (expained on the dialog below) and click OK.
If you are working on a model window, the plug in will modify the model. If you are in a choreography or action, a keyframe will be created at the timeline position. Alternatively you can use the plug in's Animation Wizard to create a series of keyframes starting on the timeline position.
It is recommended to close all inactive windows before using Wave Machine. Also, in a choreography, when working with several shortcuts to the same object, it's important that the shortcut you want to animate is the last in the choreography list.
Wave Machine Interface:
(Hold mouse over settings to get a short description):